000 01609cam a2200457 a 4500
008 830603s1983 nyua j b 001 0 eng
010 _a 83010387
020 _a0-531-04637-0
040 _aDLC
_cDLC
_dICrlF
_dIMchF
050 0 _aGV1469.2
_b.D54 1983
082 0 _a001.64/2
_219
100 1 _aD'Ignazio, Fred.
245 1 0 _aInvent your own computer games /
_cFred D'Ignazio.
260 _aNew York :
_bFranklin Watts,
_cc1983.
300 _a[90] p. : ;
_c23 cm.
490 1 _aA Computer-awareness first book
500 _aIncludes index.
504 _aBibliography: p. 86-87.
520 _aExplains how to use a personal computer to create original sports, board, strategy, word, number, and adventure games, with instructions for programming and playing eleven simple computer games.
521 0 _a6.3
_bFollett Library Resources.
521 2 _a5-8
_bFollett Library Resources.
650 0 _aComputer games
_vJuvenile literature.
650 0 _aBASIC (Computer program language)
_vJuvenile literature.
650 1 _aComputer games.
650 1 _aGames.
650 1 _aBASIC (Computer program language)
650 1 _aProgramming (Computers)
650 1 _aMinicomputers
_xProgramming.
830 2 _aA Computer-awareness first book.
521 2 _a5-8.
510 0 _aSchool Library Journal
510 0 _aBooklist
510 0 _aReference and Research Book News
035 _a(IMchF)fol00143652
926 _aDestiny Material Type
_bHardcover
700 _aBerger, Melvin,
_eConsulting editor.
005 20240929114015.0
001 39367
003 0000000000
942 _cRF
_2ddc
999 _c8180
_d8180